60 MINUTES

…and not a second more .

FIND INDICES & RESOLVE OUR ENIGMS

Come and solve puzzles, find the secret hiding places and above all play together in order to achieve a common goal. The interaction between team members is one of the  keys to success.

60 MINUTES

In order to add a little adrenaline, a stopwatch sets the time limit to find the solutions. But don’t worry, our Escape Room’s only aim is to entertain you.

RESERVE ONLINE

Vous trouverez sur ce site un moyen rapide et efficace de réserver en ligne notre jeu

Who's it for?

Looking for a moment’s relaxation after skiing or a hike, you have just found the ideal spot

Friends & Families

Ideal for families, company outings, a Team Building exercise, stag or hen nights, or for a trip with friends…

Visitors

For our dear friends visiting our valley, come to immerse yourself in our alpine culture.

Gamers

Dear “gamers”, let go of your controllers for a moment and let yourself be tempted by a real adventure!

Entreprises

An idea of exit with your colleagues in a playful environment (Team Building)? Do not hesitate, join us!

The Refuge

in 60 minutes…and not a second more

Mountain…Storm…Climbing party…Survival…

  • From 2 to 6 players
  • For all the family (children under 15 years must be accompanied by an adult)

The Scene :

20 October 1921

You are part of a climbing party, which is preparing its expedition to conquer one of the most beautiful mountains in the Valais, the Dent Blanche (4’357 m). As so often happens in the mountains, an unexpected storm sets in. In 60 minutes, it will be too late to head back down to the valley. To avoid being stuck here until the spring and putting up with the capricious moods of the refuge’s gardian, it would be better to leave the refuge…together….

PRACTICAL INFO

It’s up to you to try and leave the refuge…, in 60 minutes…and not a second more !

How it works?

Allow about 1 ½ hours on site.
Please arrive 10 minutes before your reservation time.

The game master will give you all the information necessary for the smooth running of your group

Who’s it for ?

Our game is suitable for pregant women and doesn’t require any great physical exertion.In case of need, it is possible to leave the game at any time. For the moment, it is not possible to receive people in wheelchairs. Thank you for your comprehension.

Languages

Français-Deutsch-English.

Some understanding of one of these languages is enough to take part in the game!

Accès?

Our escape room is located at the entrance to the village of Grimentz, one of Switzerland’s most beautiful villages, in the Val d’Anniviers, 25 minutes from Sierre. From the motorway exit « Sierre EST » on the A9 motorway, follow signs for the Val d’Anniviers ; at Vissoie follow the signs to Grimentz.

Car park at the entrance to the village

  • Exact location : nextdoor to the tourist office.

PRICES

Please note that payment can only be made in cash directly on site.

2 PEOPLE

CHF 40.-/pers.

3 PEOPLE

CHF 36.-/pers.

4 PEOPLE

CHF 33.-/pers.

5-6 PEOPLE

CHF 30.-/pers.

Free for children under 10 years. For all the family (children under 15 years must be accompanied by an adult)

Numéro 1 des attractions jeux et loisirs

CONTACT FORM

This is custom heading element

Annithink sàrl
Route de Roua 11
3961 Grimentz
Valais
Suisse

+41 79 383 04 43

info(at)annithink.ch

GIFT:
You can gift vouchers
Do not hesitate to contact us via the form.


About AnniThink

Society

Annithink Sàrl is a young company from the Val d’Anniviers, created with the idea of proposing activities involving puzzle solving with the help of clues, investigation and contemplation.

Members

Emilie, Virginie, Vincent and Serge, who conceived this project, look forward to welcoming you to their refuge for a moment of fun in their company and assure you that they’ll do everything they can to ensure everyone leaves happy!

Thanks and links

A big thank you to:

Chantal and Albert, Jérémy, Dysbox, Valbois, Hasler, Lucien, Espaceinfo, Menuiserie Massy, Anna and Will, Karin And all the people who accompanied us in this project.